π Monster Mash
Pick your horror and brew it. The best spooky-season Commander tribes β vampires, werewolves, zombies, ghosts and straight-up monsters β with real decklists and live prices.
π§Vampires
Aristocrats, tokens and life drain
The signature Halloween tribe: swarm with tokens, drain the table dry, and punish every life total that moves. Vampire decks reward going wide and bleeding your opponents one trigger at a time.
Edgar Markov β
The definitive vampire general β eminence spits out a token for every vampire you cast, so the board snowballs before turn five.
Strefan, Maurer Progenitor β
Blink and attack-trigger value that floods the board with vampire tokens off your bigger threats.
Olivia Voldaren β
A grindy control vampire that steals creatures and pings the board all night.
Vito, Thorn of the Dusk Rose β
Turns every point of lifegain into life loss for the table β the classic drain finish.
πΊWerewolves
Day and night, then stomp
Flip to night, transform the pack, and swing with trampling beaters. Werewolf decks live on the day/night mechanic β hold off on spells, let the moon rise, and watch your whole board get bigger at once.
π§Zombies
They just keep coming back
Endless tokens, graveyard recursion and attrition. Zombie decks don't mind trading β everything comes back, and the horde only gets wider. Play the long game and bury the table in bodies.
Wilhelt, the Rotcleaver β
The modern zombie engine β decayed tokens, card draw, and a board that rebuilds itself every turn.
Gisa and Geralf β
Cast and recast zombies from the graveyard for pure value in mono-flavoured blue-black.
Varina, Lich Queen β
Go-wide zombies with card advantage and a looting engine to fuel the yard.
The Scarab God β
Reanimate the best creatures in every graveyard and scry-drain the table to death.
π»Ghosts & Spirits
Evasive, flickering, hard to pin down
Flying tokens, death triggers and recursion you can't catch. Spirit decks float above the ground game β chip in through the air, bring threats back from the dead, and slip the removal that would stop anyone else.
πΉMonsters, Demons & Eldrazi
The biggest, scariest things in the game
When subtlety isn't the point. Ramp into colossal threats, demons that demand a price, and Eldrazi titans that end games on cast. If you want your Halloween table to feel genuinely threatened, this is the shelf.
Rakdos, Lord of Riots β
A demon that turns every point of damage into free mana for your biggest spells.
Kozilek, the Great Distortion β
Refills your hand on cast and hits like a truck β colourless big-mana payoff.
Ulamog, the Ceaseless Hunger β
Exiles permanents on cast and mills the game out β an inevitable finisher.
Emrakul, the Promised End β
The ultimate top-end: take an extra turn and seize a rival the moment she lands.
Want something genuinely offbeat?
Try Reaper King, the five-colour Scarecrow king. Changelings count as Scarecrows, so every creature that enters blows up a permanent β the most on-theme removal engine in the game. It's the kind of brew the Monster Mash was made for.
Every commander above links to its hub on Mana Forge β top cards, real decklists and live prices. Found a build you love? Post it in the community and see what the rest of the table is sleeving up this October.